Language: English (Regional Setting: English) If you hear Lara's footkick at Larson at the same moment as you see it, you've got your game perfectly balanced. The moment that Lara kicks Larson is the ultimate test, because it is near the end. Slider too far to the left, the cutscene is finished earlier than the conversation. Now when i have the slider too far to the right, the conversation between Lara and Larson is finshed earlier than the animation. If that feels normal (not too slow, not too fast), i go back to first spot, dive into the water and encounter Larson, shooting him. What i do first, is turn around and run back through the corridor, into the tomb. I have this savepoint here, at the end of "Tomb of Qualopec". It only took me a lot of time to sort it out. To resolve the problem of fmv's sounds not synchronous with the animation: Read also this thread ( f=1 t=000674) - LINK for the speed correction.Īlso, for your best setting of the mentioned slider you could try the following. So, the best way to determine your best setting for the silder, is the following. But you will probably not notice when she is only walking and / or shooting. Next, Lara moving too fast is related to sounds and animations not synchronous.
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